Energy

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In-game description of Energy metabolic

Energy, one of the four character Metabolics, is spent on performing most actions and slowly decreases during gameplay. It is designated by the meter in the upper left corner, which is increased through Upgrade Cards. Energy is refilled at the start of each new day, and can also be gained through other means, the most common of which is eating food. Reaching an energy level of zero will result in death. A graveside marker will spawn in place of the dead player.

There is a maximum amount of Energy that can be acquired each day through the consumption of food. After reaching this cap and becoming "Stuffed", players may still gain energy through non-food related means, such as Meditation or by considering Emblems.

Note: Players lose 0.8% of their max energy every 90 seconds.

Maximum Energy

The maximum amount of energy a glitch can have is determined by the energy tank upgrade cards a player has. The maximum energy of a glitch is used to caculate the cost and benefit of certain actions.

Energy Strategy

There are several methods of gaining energy in the game.

Items, Actions, or Consumables

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